Retro City Rampage 486 – MS-DOS / Windows 3.1 Gameplay

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Retro City Rampage 486 is now available on MS-DOS, both digitally and on 3.5″ floppy disk. The digital version is included with the PC+MAC+LINUX versions, and is a free update for existing owners. As a bonus, a Windows 3.1 prototype version is also included!

Buy Retro City Rampage and the collector’s edition at


  1. This is just not that impressive for its system requirements. It needs at bare minimum a 386 with a math co-processor and recommends a 486-66. Actual games that ran even on a 386 looked better than this. IIRC, Epic Mega Games put out a shooter that was all-directional that ran on a 386 with 1MB, where this games require 4MB. I wish I could remember the name of that game. This game kind of looks like a beefed up NES game. In fact, I think it would be a great candidate for the TG-16.

  2. Brian, will you literally make the game for anything if one person says? Or do you just do it for fun? Like, could someone walk up to you and be like "Make RCR for the Intellivision Voice Module" and you'd go "Alrighty" and have the game coded and ready in an hour?

  3. Would be epic with some Adlib and Soundblaster and etc, but very nice. Maybe you can do a "patch" version that would have a second "floppy" that you can make available digitally that can install the necessary support for it with some midi music.

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